Monday, November 30, 2009

Join Morgan Freeman to Protect Human Rights Through Video Volunteers

YouTube Video Volunteers:
“This December, in commemoration of International Human Rights Day, join Morgan Freeman, Amnesty International and YouTube and become an advocate for human rights. All you have to do is create a video about your favorite human rights organization and submit it.” Read the rules here.

Saturday, November 28, 2009

Freeman’s Mind, episode 23 of a Half-Life Machinima Series by Ross Scott

Freeman’s Mind, episode xx of a Half-Life Machinima Series by Ross Scott

Half-Life is a popular video game series from Valve. A science fiction first-person shooter, it consists of two full games, two episodic games, and three third-party made expansions, as well as a number of demos featuring exclusive content. Dr. Gordon Freeman, a theoretical physicist and employee of the Black Mesa Research Facility, is the main protagonist.

According to Wikipedia:

The series has been ongoing since 1998. Most games and expansions in the series were developed by Valve Corporation and published by Sierra Studios, although some expansions were produced by Gearbox Software. Electronic Arts also took over distribution of the games in the series from Sierra from 2005 onwards. The series was initially released for the PC, but console ports of most installments have also been released. All expansion packs for the original game feature playable characters other than Freeman.

Ross Scott of Accused Films has created an on-going machinima series in Half-Life called Freeman’s Mind:

Freeman’s Mind is a science-fiction comedy series that follows the thoughts of Dr. Gordon Freeman, a 27 year old physicist and protagonist of the game Half-Life. The setting starts off in Black Mesa, a government research facility in New Mexico. In the game Half-Life, Freeman is entirely silent and has no actual personality. In Freeman’s Mind, he is a highly vocal and neurotic individual with paranoid and delusional tendencies. All episodes are filmed in a first-person perspective as he gives a monologue of his thoughts. Episodes are sequential and should be watched in order to make the most sense of the series.

Episode 23: Having powered up the generator, Freeman makes his way back to the train tracks in order to get to the surface.


Release Date: 2009-11-28
Runtime: 5m0s

Wednesday, November 25, 2009

Freeman’s Mind, episode 22 of a Half-Life Machinima Series by Ross Scott

Half-Life is a popular video game series from Valve. A science fiction first-person shooter, it consists of two full games, two episodic games, and three third-party made expansions, as well as a number of demos featuring exclusive content. Dr. Gordon Freeman, a theoretical physicist and employee of the Black Mesa Research Facility, is the main protagonist.

According to Wikipedia:

The series has been ongoing since 1998. Most games and expansions in the series were developed by Valve Corporation and published by Sierra Studios, although some expansions were produced by Gearbox Software. Electronic Arts also took over distribution of the games in the series from Sierra from 2005 onwards. The series was initially released for the PC, but console ports of most installments have also been released. All expansion packs for the original game feature playable characters other than Freeman.

Ross Scott of Accused Films has created an on-going machinima series in Half-Life called Freeman’s Mind:

Freeman’s Mind is a science-fiction comedy series that follows the thoughts of Dr. Gordon Freeman, a 27 year old physicist and protagonist of the game Half-Life. The setting starts off in Black Mesa, a government research facility in New Mexico. In the game Half-Life, Freeman is entirely silent and has no actual personality. In Freeman’s Mind, he is a highly vocal and neurotic individual with paranoid and delusional tendencies. All episodes are filmed in a first-person perspective as he gives a monologue of his thoughts. Episodes are sequential and should be watched in order to make the most sense of the series.

Episode 22: Freeman negotiates the best he can with the military and tries to start up the power generator so he can escape.


Release Date: 2009-11-25
Runtime: 7m51s

Friday, November 20, 2009

Freeman’s Mind, episode 21 of a Half-Life Machinima Series by Ross Scott

Half-Life is a popular video game series from Valve. A science fiction first-person shooter, it consists of two full games, two episodic games, and three third-party made expansions, as well as a number of demos featuring exclusive content. Dr. Gordon Freeman, a theoretical physicist and employee of the Black Mesa Research Facility, is the main protagonist.

According to Wikipedia:

The series has been ongoing since 1998. Most games and expansions in the series were developed by Valve Corporation and published by Sierra Studios, although some expansions were produced by Gearbox Software. Electronic Arts also took over distribution of the games in the series from Sierra from 2005 onwards. The series was initially released for the PC, but console ports of most installments have also been released. All expansion packs for the original game feature playable characters other than Freeman.

Ross Scott of Accused Films has created an on-going machinima series in Half-Life called Freeman’s Mind:

Freeman’s Mind is a science-fiction comedy series that follows the thoughts of Dr. Gordon Freeman, a 27 year old physicist and protagonist of the game Half-Life. The setting starts off in Black Mesa, a government research facility in New Mexico. In the game Half-Life, Freeman is entirely silent and has no actual personality. In Freeman’s Mind, he is a highly vocal and neurotic individual with paranoid and delusional tendencies. All episodes are filmed in a first-person perspective as he gives a monologue of his thoughts. Episodes are sequential and should be watched in order to make the most sense of the series.

Episode 21: Freeman evades yet another giant alien, soldiers, and the ceiling.


Release Date: 2009-11-20
Runtime: 6m29s

Tuesday, November 17, 2009

MediaShift: DigiFest Examines DIY to Big Budget Special Effects for Films

Via PBS MediaShift:
digipendence.com PBS MediaShift logo

Apocalyptic visions and alien invasions descended upon Hollywood earlier this month, to the collective delight of the digital media industry. At the American Film Institute’s DigiFest, which was produced by the AFI Digital Content Lab, attendees experienced two days of presentations and screenings focused on new media platforms and creative storytelling using digital innovations. The event spotlighted advanced productions from digital artists, as well as groundbreaking efforts from unknown content creators that are pushing the boundaries of what we perceive as big-budget effects.

Read the full article.