Tuesday, March 31, 2009

Conference: Play Machinima Law

I’d definitely love to attend this event, but I probably won’t be able to as the expense of travel and accomodations is a bit out of my reach at the moment. Ah, the glamorous life of a freelance journalist.

What: Play Machinima Law
When: April 24-25, 2009
Where: Stanford Law School

Co-Sponsored by the Stanford Law School Center for Internet and Society and the Preserving Virtual Worlds project of the Stanford University Libraries and Academic Information Resources, Play Machinima Law is a two-day conference that will explore a series of key issues relating to what is often called “player-generated” or “user-created” content based on digital games or created in game and virtual worlds. Topics will include machinima, game art, game hacking, open source ideas and “modding”, technology studies, player/consumer-driven innovation, cultural studies, fan culture, legal and business issues, transgressive play, game preservation, and notions of collaborative co-creation drawn from virtual worlds and online games. Experts from the major players in the digital game arena, lawyers, practitioners, and academics will convene at Stanford to discuss the legal issues associated with gameplay in regards to user-generated content, machinima, and game-related practices.

Speakers so far:

Henry Lowood: Curator for History of Science & Technology Collections; Film & Media Collections, Stanford University Libraries

Lauren Gelman: Executive Director, Center for Internet and Society, Stanford Law School

Julie Ahrens: Associate Director of the Fair Use Project at the Center for Internet and Society, Stanford Law School

Matteo Bittanti: Associate Researcher, Stanford Humanities Lab, Stanford University

Agenda, Session Descriptions, Speakers, Register.

Tuesday, March 24, 2009

Tutorial: greyscalegorilla - Guide to Keyframes in After Effects

greyscalegorilla: “I will be going over the difference between keyframe styles. I concentrate on showing all the different styles of animation that can be done with only two keyframes.”

Topics Covered:
* Linear Keyframes
* Easy Ease
* Bezier Keyframes
* Spacial Keyframing
* Temporal Keyframing
* Graph Editor
* Custom Animation

original greyscalegorilla URL (visit to get the project file).

Monday, March 23, 2009

Help Make GoAnimate’s Site Better…

…by taking a survey.

Reallusion and DAZ3D Partnership; Save Big on CrazyTalk 5

I was just on Facebook and noticed something very interesting posted by one of my friends:

Get 50% off CrazyTalk 5 PRO on DAZ 3D! Sweet! - We partnered up with DAZ 3D for a great deal on CrazyTalk to DAZ 3D platinum members. CrazyTalk, the facial engine behind the Ill Clan’s award winning, “Tiny Nation,” now in the Cleveland Film Festival. Add CrazyTalk to your arsenal and save a buck or two.

Now, that’s some seriously ‘crazy’ pricing, so here’s the sales page. Offer is good until April 17. 2009.

Transform photos and images into talking animated characters and bring them to life with real-time puppeteering; turning any PC into a face animation movie studio. Choose any image to enliven from animals, cartoons, drawings or photographs. Simply select a photo or image and import it into CrazyTalk5 where you then only need to show CrazyTalk where the eyes and mouth are located on your image. Your photo can say anything while animating through the emotion wizard and timeline enabling your virtual actor to puppet with personality. Share CrazyTalk 5 movies as standard video, HD, or optimized web video using YouTube or Flash enabled export.

Definitely stay tuned for a forth-coming product review.

Sunday, March 22, 2009

Tutorial: GoAnimate - Uploading Your Own Images