Tuesday, December 30, 2008
In response to a successful expanded format in 2008, the SIGGRAPH 2009 Computer Animation Festival will again be open to the public and feature a comprehensive collection of juried and invited screenings that will showcase the most recent advances in computer-generated imagery. In addition, the Festival will feature presentations and panels that focus on the art, science, and technology that are used to create the latest advances in production and projection of digital cinema and visualizations. The festival is also expanding its general call for submissions to include Visual Music and Real-Time Rendering.
Read the detailed press release here. Also see the Call for Submissions.
Saturday, December 13, 2008
The magazine was started for the blender community, having the aim of publishing a bi-monthly PDF magazine; free for download. The goal of the magazine is to provide quality learning content for the blender community, from the efforts of the community itself. BlenderArt Magazine is released under the Creative Commons Attribution-NoDerivs 2.5 license.
Features Articles/Tutorials on Rig a Boat’s Rigging, Perpetual Motion Machine Rigging, Caterpillar Soft Track, Animation Temporal Verification, KnowHow - Armatures aren’t just for Characters, KnowHow - Meshdeform Modifier, Bookreview of Animating with Blender by Roland Hess & more…
Blender Art Magazine #19: (download magazine + files)
Thursday, December 11, 2008
Description: Law and Order Moviestorm’s largest content pack to date. Packed with useful props, buildings, vehicles and set dressings and contains a great many fresh animations and guestures, from handcuffing and frisking, to new firearms actions, report-taking, megaphone-using, badge-waving and much, much more.
File size: 83.7 MB
Release date: December 11, 2008
Price: £12.99 / 1299 points
New Gestures:
- Hands Up
- Hands behind head
- Use Radio on Left Shoulder
New Postures:
- Hands up (standing)
- Hands behind Head (standing)
- Kneel (from standing)
- Lie Spread On Ground (from standing)
- Cower
- Cower and Look Up
- Duck
- Crouch
Shot at animations are available from the various different postures above - Posture > Shot At > … (approx. 20 variations)
New Walk Gaits:
- Crouched Walk
- Ducked Walk
Animations for two characters:
- Handcuff (11 variations)
- Frisk (2 variations)
- Un-Cuff (2 variations)
New Held Prop Animation Sequences:
- PDA (4 animtions)
- Pistol and Revolver (20 animtions - also work with Base Pack glock)
- Shotgun (13 animtions)
- Badge Warrent Card (2 animtions)
- Megaphone (16 animtions)
Set Objects:
- Metal Cell Door
- Barred Cell Door
- Barred Cell Wall
- Glass Police Door
- Glass Wall Section
- Cell Bed
- Police Cars with flashers and headlights (6 variations)
- Police Vans with flashers and headlights (3 variations)
- Police Station
- Plastic Chair
- Wall Mounted Chairs
- Warrant Card
- Handcuffs
- Megaphone
- PDA
- Flagpoles (14 variations)
- Chalk Outlines (4 variations)
- Barrier double-sided poles (3 variations)
- Barrier end poles (3 variations)
- No Entry Tape for Doors
- Shotgun Cabinet (optional variable number of shotguns via parts interface)
- Blood spatters for walls (30 variations)
- Blood spatters for floor (30 variations)
- Police Counter
- Police Counter Wall section
- Police Pistol
- Police Revolver
- Shotgun
Costumes/Hats:
- Female Police Cap (5 hair variations)
- Female Officer Hat (5 hair variations)
- Female Officer uniforms (4 variations)
- Male Police Cap (3 hair variations)
- Male Police Officer Hat (3 hair variations)
- Male Officer uniforms (4 variations)
- 4 stock character (two policemen, two policewomen)
Stock Sets:
- Police Station Foyer
- Holding Cells